top view of medieval city

Updates and Fixes

  • Fixed the popup for imbued items.
  • Slimes will no longer destroy non-repairable items (specifically quivers, but the fix applies generally based on max item durability).
  • Fixed the behavior of the Wrath spell on items with armor magic bonuses.
  • Fixed the functionality of the unique item “Armor of Ancient Kings.”
  • Fixed the placement of some deeds (loom, oven) in patron villages.
  • Adjusted the skill gain rules for Magery (aimed at maintaining AFK training through An Corp prior to the last patch).
  • Fixed the Slayer category for Umber Hulk.
  • Corrected the event order in the .claim window (God’s blessing).
  • Reduced the platinum brick creation limit from 500,000 to 5,000.
  • .helproom now leads to Daugas.
  • Fixed various stats (resists, skills, abilities) for 63 monsters; this is a typo fix in the configurations, not a balance change, but includes two bosses — be prepared.
  • Paladin now has 100 spears in arenas.
  • Heretic’s Blood Pact spell: gains bonus from crit chance, can gain Magery, and has no effect when casting on self.
  • Freshly crafted shurikens and throwing knives can now be stacked (stacking of new and used items will come later).
  • The command for displaying the spell list can be used in the format .listspells [1|2|3], where each number sorts spells differently. More info with .listspells help. The default sorting from the top menu is by spell circle (2).
  • New gump for unique items.
  • Added level restrictions and class restrictions to item gumps.
  • Upon single-clicking a shuriken/knife, the name of the poison is now displayed.
  • Battle Royale: Minimum players required: 5, wall casting is prohibited.

Abhorsen

  • Added new command .deathsense on|off|show, which toggles the Deathsense ability on/off (don’t forget to activate it).
  • If a player has Deathsense stacks, the Defiant ability (Cheat Death) will not be active.
  • The maximum damage bonus from the Deathsense ability is now 10% (previously 20%), other bonuses remain the same.
  • The damage bonus from the Abhorsen rune now counts as base weapon damage, rather than a percentage bonus (this is a buff for low builds, but a nerf for AAA builds).