Updates and Fixes
- Fixed the popup for imbued items.
- Slimes will no longer destroy non-repairable items (specifically quivers, but the fix applies generally based on max item durability).
- Fixed the behavior of the Wrath spell on items with armor magic bonuses.
- Fixed the functionality of the unique item “Armor of Ancient Kings.”
- Fixed the placement of some deeds (loom, oven) in patron villages.
- Adjusted the skill gain rules for Magery (aimed at maintaining AFK training through An Corp prior to the last patch).
- Fixed the Slayer category for Umber Hulk.
- Corrected the event order in the
.claim
window (God’s blessing).
- Reduced the platinum brick creation limit from 500,000 to 5,000.
.helproom
now leads to Daugas.
- Fixed various stats (resists, skills, abilities) for 63 monsters; this is a typo fix in the configurations, not a balance change, but includes two bosses — be prepared.
- Paladin now has 100 spears in arenas.
- Heretic’s Blood Pact spell: gains bonus from crit chance, can gain Magery, and has no effect when casting on self.
- Freshly crafted shurikens and throwing knives can now be stacked (stacking of new and used items will come later).
- The command for displaying the spell list can be used in the format
.listspells [1|2|3]
, where each number sorts spells differently. More info with .listspells help
. The default sorting from the top menu is by spell circle (2).
- New gump for unique items.
- Added level restrictions and class restrictions to item gumps.
- Upon single-clicking a shuriken/knife, the name of the poison is now displayed.
- Battle Royale: Minimum players required: 5, wall casting is prohibited.
Abhorsen
- Added new command
.deathsense on|off|show
, which toggles the Deathsense ability on/off (don’t forget to activate it).
- If a player has Deathsense stacks, the Defiant ability (Cheat Death) will not be active.
- The maximum damage bonus from the Deathsense ability is now 10% (previously 20%), other bonuses remain the same.
- The damage bonus from the Abhorsen rune now counts as base weapon damage, rather than a percentage bonus (this is a buff for low builds, but a nerf for AAA builds).